The Team:

Graham Jans
Designer / Progammer


Lara Kehler
Artist / Designer


Mike Labbé
Developer / Progammer



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Zombie Minesweeper 1.5 is Released!

Alright! We've just put out the first patch for Zombie Minesweeper, and it solves a host of the issues that people were having problems with!


We've further reduced the memory usage of the game, and changed the way the initial launch works. This should drastically reduce the number of crashes encountered! As well, several specific crash bugs have been located and eliminated!


Game Center has been fully integrated thanks to the great tools in OpenFeint. But what's the point of having Game Center and OpenFeint without leaderboards!? We've improved the visibility of the scoring system within the game: now your top score for each level is saved, along with your cumulative score for the whole game. These numbers are pushed to leaderboards so it's easier to see how you are progressing in the game!


We've addressed a number of interface issues as well! The tiles are now about 25% larger when playing on a small screen (iPhone or iTouch), which should greatly increase tapping accuracy. As well, there is now an option to put the interface on the right-hand side of the screen, if that's what you're in to.

There have also been a number of other small fixes and improvements behind the scenes, but I won't bore you with the details. Hop on over to the app store and update the game, or buy it if you haven't already; it's awesome and getting better!